top of page

Cubic Toybox
A university-developed 3D puzzle game prototype focused on perspective, environmental observation and gravity-based movement.
Cubic ToyBox is a level-based 3D puzzle game developed as coursework for a Game Development Process module.
The player must escape a tower-like labyrinth by moving across multiple floors, avoiding obstacles such as spikes and holes, and using gravity shifting to navigate the environment.
The project was designed to explore perspective, environmental inspection and alternative puzzle solutions through physics-based interactions.
The coursework included a pitch, a game design document and a playable prototype, all developed independently over the course of one month.
Project Gallery

bottom of page

