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Interactive LED Wall Multiplayer Game

A collaborative multiplayer experience developed in Unity, connecting a mobile player to an interactive LED wall through real-time networking.

The project was developed collaboratively as an asymmetric multiplayer experience designed for an interactive LED wall installation.

The LED wall acted as Player One and displayed the main game experience, while a second player used a mobile device to send commands and interact with the game in real time.

Photon was used to manage communication between the two devices, synchronising player input and gameplay state throughout the session.

The experience combined Unity, mobile interaction and real-time networking, turning the LED wall into an active part of the gameplay rather than a simple display.



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© 2016 by Federico Di Veroli.

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