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GAME DEVELOPER

Building interactive worlds and engaging experiences.

iOS Software Engineer with a strong background in game development. Experienced in Unity, AR Applications and real-time interactive-systems.

Featured Project

A selection of game, augmented reality and interactive 3D projects developed with Unity, C# and real-time technologies.

Interactive LED Wall Multiplayer Game

A collaborative multiplayer experience developed in Unity, connecting a mobile player to an interactive LED wall through real-time networking.

Cubic Toybox

A university-developed 3D puzzle game prototype focused on perspective, environmental observation and gravity-based movement.

VR Adventures

A virtual reality research project developed in Unreal Engine 4 to explore a locomotion system designed to reduce motion sickness symptoms.

Zodiac Horoscope

A playful augmented reality experience inspired by the Japanese Omikuji tradition, where users scan a physical cube to receive their daily fortune.

G-Space

A gravity-based space game developed during Global Game Jam 2017, where players navigate through planetary force fields to reach the end of each level.

3D Configurator

A web-based real-time 3D configurator developed in Unity, allowing users to customise selected product sections using materials and finishes defined by the available catalogue.

Pixel Adventure

A 2D platform game developed in C# with the XNA Framework, supported by a custom game engine created for a university Game Architecture module.

Get in Touch

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© 2016 by Federico Di Veroli.

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